if select(2, UnitClass("player")) == "DRUID" then	
	evl_Reminders:AddReminder("Missing Mark of the Wild", function() return not evl_Reminders:PlayerHasBuff("Mark of the Wild") end, "Spell_Nature_Regeneration", {type1 = "spell", spell1 = "Mark of the Wild", unit1 = "player"})
	evl_Reminders:AddReminder("Missing Thorns", function() return not evl_Reminders:PlayerHasBuff("Thorns") end, "Spell_Nature_Thorns", {type1 = "spell", spell1 = "Thorns", unit1 = "player"})
end